That part of my mind is running an under cover operation. While another part of my mind is projecting itself into your head here. Well, you could say my brain is... um, multifaceted.

–When using Bacon near one of Ford's alter egos

Ford Cruller is a Psychonaut agent and the "greatest leader" they've ever had, according to Raz . He is stationed near a Psitanium deposit beneath Whispering Rock Psychic Summer Camp, which he is unable to leave without relapsing into one of his alter egos. Around camp, no one but Sasha Nein and Milla Vodello know he is a Psychonaut, including Ford himself as he forgets who he is when he's not around Psitanium.


Janitor, Admiral, Ranger, Chef, and more. Ford is the man behind the scenes at Whispering Rock Psychic Summer Camp. He keeps it running well, knows all the shortcuts, and somehow manages to be everywhere in camp at once. Including a few secret spots where Raz discovers there's more to Ford than his brooms.

–Character blurb from the original Psychonauts website.

Several years ago before the events of Psychonauts, Ford was locked in mental battle with a very powerful psychic. He managed to defeat his opponent, but the ordeal left his psyche heavily fractured. Literally fractured. Unless Ford stayed near the Psitanium mother lode deposit (the power of which pulls his mind together), his mind would split off into a number of other identities, leaving him with no memory of who he truly is.

Although Ford tried to remain underground in his sanctuary as much as possible to continue scouting for Psychonaut business, the operational branch of the Psychonauts largely wrote him off as a mentally-damaged has-been. This forced him to secretly give the assignments he came up with to Sasha Nein and Milla Vodello, the only agents who still respected him as a competent psychomaster.

Ford has a large network in his sanctuary where he is able to see where psychic trouble is occurring around the world. He would relay the information to Sasha and Milla, who carried out the missions. They kept the fact that their missions came from Ford a secret, knowing that if the Psychonauts found out that Ford gave them all their assignments, they would stop approving them.

Involvement in PsychonautsEdit

Cruller first appears in Razputin's dream when he falls asleep in the bunk at the beginning of the game. He instructs Raz about PSI Challenge Markers before disappearing and Raz remarks that he "looked so familiar..."

Throughout the game, Ford and his alter egos can be found all throughout Whispering Rock.

His janitor persona first appears before Basic Braining, blocking the bridge from the Kids' Cabins to the Main Campgrounds . After completing Basic Braining, he can be found next to his trailer home in the Reception Area

His ranger persona is first encountered when Raz first enters the Main Campgrounds. He gives Raz the Scavenger Hunt before disappearing. After that he can be found near the Geodesic Psychoisolation Chambers raking leaves, where Raz can redeem the Scavenger Hunt for PSI Cadet ranks .

His chef persona can be found in the Main Lodge, running the Camp Store while cooking burgers (which are not available, due to the charcoals being on "back order"). The store sells many useful items, such as the Cobweb Duster (necessary to traverse later levels) and PSI Cores (which are used to make PSI Challenge Markers). He also broadcasts advertisements for the store via the camp's intercom.

His "admiral" persona can be found in the boathouse in the Boathouse and Beach area. He oversees the camp's boats and tells Razputin that he cannot use a canoe without first receiving the Oarsman's Badge.

Upon reaching Ford's Sanctuary, Raz meets Ford's true self: Psychonaut Agent Ford Cruller. His purpose is to keep watch over Whispering Rock and all of its campers while also observing a global network for signs of psychic terrorism and dispatching other Psychonauts to the scene. When asked about his alter egos, he initially tells Raz that they are his "disguises" to hide the truth about his mental fractioning. Ford loves bacon, and gives Raz a strip of bacon which he can use anywhere to contact him. He can teleport Raz to his sanctuary (and back to the area he was in), tell him about enemies, and remind him of what he needs to be doing. When Raz earns certain Merit Badges, Ford will appear to instruct him how to use them. Furthermore, if Raz has bought the PSI Energy Colorizer from the Camp Store, he can ask Ford to change his thought bubble's color for him.

Sometime after completing the Brain Tumbler Experiment, Ford calls Raz to his sanctuary to reveal that he's collected all of the brainless campers and gathered them in the observation room of his sanctuary. He then divulges the real reason he can't leave the Psitanium deposit and asks Raz to save the campers as he is unable to contact Milla or Sasha. Raz can then bring the camper's recovered brains to his sanctuary to "re-brain" them.

At the end of the game, Ford appears outside of his sanctuary (with a wad of Psitanium strapped to his back to retain his mind) in order to declare Razputin an official Psychonaut. After it's revealed that Truman Zanatto has been kidnapped, Sasha asks Ford to teleport them to headquarters, but Ford has relapsed into his chef persona. Sasha, Raz, Milla, Oleander and Lili embark for headquarters via jet, leaving Ford at Whispering Rock.


  • Ford is voiced by David Kaye, who also voices the Hulking Lungfish of Lake Oblongata and some of the characters in Lungfishopolis.
  • Ford is one of the few adults whose minds cannot be entered via the Psycho-Portal.
  • Using Clairvoyance on Ford shows he sees Razputin as an official member of the Psychonauts.
  • If Confusion is used on Ford in his Sanctuary, he'll go through all of his different alter egos. He will then worry that even the huge Psitanium deposit will soon wear off from shielding him from his disorder.
  • He is the only person whose Clairvoyance perception changes depending on your location.
  • He has a large amount of one-liner quotes.
  • He is the only character with different outfits throughout the game.
  • He is also the only character you can communicate with at any time, exempting the start of the game.
  • He is in all areas of camp, always, excluding the Kids' Cabins, which he leaves after Basic Braining is completed.
  • If Raz says "No. Not yet." when Ford asks if he's ready to save the campers, he smacks Raz across the face and asks the question again.

Quotes Edit

  • "Oh, the brainy jub jub goes on up stairs."
  • "Hush, I'm looking for my contact lenses!"
  • "Now git!"
  • "Mmm, bacon!"
  • "Now don't be taking that out when I'm here in the room with you or I'm telling you I'm gonna eat it." -When Raz uses bacon while in Ford's sanctuary
  • "Alright that's funny, NOW PUT ME DOWN!"


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