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Psycho Portal

Psycho-Portal is an item in Psychonauts that allows Razputin to enter the minds of different characters.  Using the portal puts both the user and the target into a hypnotic trance while the psychonaut's mind is inside the target's mind.

Story

The first Psycho-portal seen in the game is Coach Oleander's, when Raz is pulled into Basic Braining. Later Sasha's and Milla's portals are also seen, at the start of their respective mental worlds.

At the end of the Brain Tumbler Experiment, Sasha leaves the lab in a hurry, mentioning 'official Psychonauts business'. However, he leaves his Psycho-Portal behind, and Razputin pockets it, just in case. Throughout the game, it can be used on multiple characters, allowing entry into their minds. Whilst some minds cannot be entered, using it on these characters will yield some unique dialogue.

Trivia

  • There are four adults in the game whose minds Razputin cannot enter: Ford Cruller (he rejects the portal), Crispin Whytehead (he has a mental block set up by Dr. Loboto), Loboto himself (The portal bounces off his shower cap), and Sheegor.
  • The Psycho-Portal contains a built-in block that makes it impossible to enter the campers' minds, due to a law protecting underage minds.

Gallery

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