–The Butcher
The Butcher also referred as the Meat Man is one of three final boss fights in the last level of Psychonauts, the Meat Circus. Of Psychonauts' three main antagonists, the Butcher fulfills the role of the game's true main antagonist, thanks to being the one responsible for Oleander's current mental instability and childhood trauma. After encountering him twice, he along with the fake version of Augustus gets slaughtered by the giant meat grinder of the tent and not so long after that, fusions with the past mentioned fake Augustus to form the egregore known as the Two-Headed Dad Monster.
Background[]
The Butcher is the embodiment of a more terrific and monstrous version of Lil' Oly's (Coach Oleander's) father in his mental world; who's original profession was in fact a butcher. This mental manifestation originates from an event where, after making a small bond with a tiny little bunny the father of Oly would sharply grab the bunny and take it into his butcher shop in order to make meat out of it. This result in the bunny getting brutally chopped and its rest thrown into a meat grinder. This affected Oly so much that in his perspective he can only see his father as a cruel, heartless, bloodthirsty and horrifically looking giant that wouldn't hesitate from chopping up his own son.
Appearance[]
Like the name implies his appearance presents the classic outfit for a butcher with his brown apron and the small hat, but added to this most of his clothing has small or even large blood stains included which in some parts gets mixed, examples being: the yellow and red shirt he wears or even his orange and red pants. The butcher for the most part of his body presents a quite squarish look to himself however visible from his arms he seems to be totally muscular, his skin has a strange blue tone which adds more to the idea of him looking like a zombie and specially with his half-skeletal and clawed hands. Lastly, his head presents a look similar to a totem; added to this his facial expression for the most part stays on a mad, perhaps annoyed state.
His big clevers like his apron are cover mostly in blood but the most interesting thing is that the bottom of where they should be handled, features the skull of a bunnies head. More of this heads can also be seen on the butcher's back.
Strategy[]
–Ford Cruller advising Raz from the bacon for round 1.
–Ford Cruller advising Raz from the bacon for round 2.
Once Lil Oly runs away after his father arrives: Razputin most dealt with the giant yet scary butcher. For the first encounter, avoid his attacks by levitating away from him until his cleaver is stuck in the ground. He cannot be harmed by any PSI-Power except for one but on a very specific circumstance; as soon as his cleaver gets stuck in the ground Raz must either run up his arm or Psi-Bounce onto his shoulder and punch him in the face. Repeat this process two more times to defeat him. Although shortly after the battle ends, turns out the butcher was mildly injured since shortly after that cuts a part of the tent to throw Raz off of it and recuperate himself shortly.
During the second encounter, once the water course is completed, the Butcher has allied himself with Raz's mental image of his father and now sports flaming cleavers thanks to the last mentioned, making it impossible to run up his arm anymore. Use Levitation to run away from the butcher or at least use shield to block all of his attacks until Raz's dad throws flaming spiked pins that sticks into the ground. Pick one up with Telekinesis and throw it back at the Butcher's knee, causing him to topple over. Giving Razputin the chance to strike at him with a nice punch. Repeat two more times and he'll get weak and dizzy to the point he falls into the meat grinder in the center of the arena, killing him in the process at last.
Attacks and Health[]
- Mega Slash: Whenever he has Raz on a minimally close range he will move back his left arm and then strike with a quick swing. He won't take more than a second to charge when performing this attack so one must be careful or it will deal a lot of damage. In total 10 hit points (2 and a half brains from mental health).
- Sushi Chef: After rising and charging for about a second or two, the butcher will slam both of his cleavers down, rapidly and repeatedly to the left side (right from his perspective). Only way to avoid this attack is by moving out of his way by moving to the right or running away, but the most easiest is by blocking it with shield. This is the weakest attack in damage since it only deals 5 hit points (1 brain with one bit).
- Butcher's Finisher Chop: Once he performs the past mentioned attacks once or twice, he then will rise his left arm high enough to reach his shoulder and then perform a deep chop into his target and into the ground. If getting stuck into the ground he'll take around 5 seconds to get it off from it but, on the other hand if he hits Razputin with this attack, it will perform a good amount of damage. A total of 15 hit points (3 brains with an extra 'three quarters' fourth brain).
- Kick: If Raz stands very close to the butcher, he'll kick him far away but if shield is used he won't be able to kick him off so he'll keep kicking in lapses of 2 seconds until the shields energy drains. Receiving the kick directly does 5 hit points making it the third weakest move for the butcher.
- Crushing Stomp: A variant similar to the kick but only used for round 2 when the butcher allies with Evil Augustus. This variant consists of the butcher rising his right leg and stomping into the ground or directly at Raz if he doesn't move, which, by doing this it will liberate a shockwave similar to the Mega Palmbomb ones that by touching it, will leave Razputin dizzy for about 5 seconds or until he gets directly stomp by the butcher which deals 5 hit points making it the second weakest move for the butcher, but one of the more effective ones.
Something to keep in mind is that despite the addition of the flames in the cleavers it won't increase the damage of the attacks that involves the usages of it. Working mostly as a visual feature as well as a feature to avoid using the same gimmick of round 1 in round 2 against this final boss. Shockingly for the role of a final boss, this boss has an extremely low amount of health: while he is invulnerable to most attacks through his body, he can only resists 3 hits from a simple PSI-Punch direct into his ear or head. Though if being fair, his second phase resists 6 hits considering the TK throws at his knees and if joining both rounds the butcher will have a total of 9 hits of health.
Quotes[]
Before Battle[]
- "Ha ha ha ha!"
- "HEEEEEEEEERE LITTLE BUNNIES!"
- "Don’t run or else Daddy’s gonna kill ya!"
- (For Round 2) "Make that GROUND. Ha ha ha."
During Battle[]
- "I’m not gonna hurt you!"
- "Buuuuuunnnneeeeee!"
- "Come here, little bunny!"
- "Please, Mr. Bun!"
- "COME HERE BUNNY!"
- "Bun-bun-bun!"
- "Here bunny, bunny, bunny!"
- "Ah-ha-ha-ha!"
- "Rrrrrrrrrrng!"
- "Hnnnnnnng!"
- "Grrrrrrrk!"
- "Hnnnnnn-ah!"
- (For Round 2 only) "Man, those things hurt!"
- (For Round 2 only) "Ahhh! Gahhh!"
- (For Round 2 only) "Stupid, spikey, flaming juggling pins! Who invented those?"
- (For Round 2 only) "Ahhh! Puncture wound. Flaming puncture wound. Grr."
- (For Round 2 only) "Oh jeez. Not again!"
- "Oooof!"
- "Gahhhhh!"
- "Ahhhhh!"
After Battle[]
- "Ahhh!"
- "Ahh!"
- "Hyyyyy-up!"
- "Ha ha ha ha!"
Trivia[]
- If Clairvoyance is used, the Butcher sees Raz as a piece of meat.
- Butch and Benny both have the largest ears out of all characters in Psychonauts.
- The Butcher appears in the Psychonauts recap animation in Psychonauts 2.
Video Battle Walkthrough[]
Psychonauts - All Bosses -No Damage-
Gameplay by Gellot. (44:25 and 46:56 for the fights)